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#51 2021-Jun-07  18:56:43

PkmnQ
TBGer
From: Riding a minecraft boat
Registered: 2020-Mar-15
Posts: 8,379
Website

Re: If this gets a Post ID of 16384, we advance!

Cabeças de pássaros são estaveis.


BBSC ok that's all i wanted to say bye

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#52 2021-Jun-07  18:57:22

Byron_Inc_TBG
TBGer
From: Miraculously completed notes
Registered: 2020-Jul-29
Posts: 21,817
Website

Re: If this gets a Post ID of 16384, we advance!

waaa


costume3.png
My life is just an infinite loop of doing homework.
It only contains school, TBGs, watching YouTube, Minecraft (slowly disappearing) and my very little knowledge about coding.
Trust me, I'm a boring person.

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#53 2021-Jun-07  19:15:34

TonyBrown148
TBGer
From: Source To: Target
Registered: 2020-Apr-02
Posts: 2,176
Website

Re: If this gets a Post ID of 16384, we advance!

The Standard Slimy Code (SSLC)

Braille-Based Alphabet
smile smile to smile tongue - A to J
neutral smile to neutral tongue - K to T
sad smile to sad big_smile - U to Z, excluding W
sad lol - and
sad hmm - for
sad mad - of
sad wink - the
sad tongue - with
yikes smile to yikes big_smile - ch, gh, sh, th, wh
yikes lol - ed
yikes hmm - er
yikes mad - ou
yikes wink - ow
yikes tongue - w
big_smile smile - ea
big_smile neutral - bb
big_smile sad - cc
big_smile yikes - st
big_smile big_smile - en
big_smile lol - ff
big_smile hmm - gg
big_smile mad - ar
big_smile wink - in
big_smile tongue - ing

Punctuations
lol smile - comma
lol neutral - period
lol sad - question mark
lol yikes - exclamation mark
lol big_smile - colon
lol lol - semicolon
lol hmm - double quote
lol mad - single quote
lol wink - opening parenthesis
lol tongue - closing parenthesis

Mathematical Symbols
hmm smile to hmm tongue - 0 to 9
mad smile - plus sign
mad neutral - minus sign
mad sad - asterisk
mad yikes - slash
mad big_smile - percent
mad lol - caret
mad hmm - underscore
mad mad - less than
mad wink - greater than
mad tongue - equal sign

Miscellaneous
wink smile - hashtag
wink neutral - dollar sign
wink sad - ampersand
wink yikes - at symbol
wink big_smile - opening bracket
wink lol - closing bracket
wink hmm - backslash
wink mad - grave
wink wink - opening brace
wink tongue - closing brace

tongue smile - vertical bar
tongue neutral - tilde
tongue sad - dagger
tongue yikes - double dagger
tongue big_smile - pilcrow
tongue lol - next character has accent
tongue hmm - next character is capital
tongue mad - tab
tongue wink - new line
tongue tongue - space

Control Smileys
tongue hmm tongue hmm - toggle caps lock
roll smile - begin utf-8 raw data
smile roll - end utf-8 raw data
roll neutral - begin utf-16 raw data
neutral roll - end utf-16 raw data
roll sad - begin utf-32 raw data
sad roll - end utf-32 raw data
roll yikes - begin upper case 05ab1e text
yikes roll - end upper case 05ab1e text
roll big_smile - begin title case 05ab1e text
big_smile roll - end title case 05ab1e text
roll lol - begin normal case 05ab1e text
lol roll - end normal case 05ab1e text
roll hmm - begin lower case 05ab1e text
hmm roll - end lower case 05ab1e text
roll roll - end slimy code

Encoding Methods

Raw Data
By using raw data, all Unicode characters can be encoded. Raw data in SSLC uses big-endian UTF with octet code points. When using raw data, each byte is converted to octal with 3 octets and smileys smile to mad are mapped to octets 0 to 7.

05AB1E Text
By using 05ab1e text, sentences can be significantly compressed. 05AB1E text in SSLC uses the 05ab1e dictionary with decimal numbering. When using 05ab1e text, each word is converted to its 4 digits, and smileys smile to tongue are mapped to digits 0 to 9.

Inter-Language Support
In SSLC, when a cool appears, it means that the encoding method will be switched. The string of smilies between the cool and the next cool indicates the encoding method used, and the encoding method is switched after the second cool . SSLC will be switched back when the new encoding declares an end implicitly or explicitly. Thus, the only requirement of being SSLC-compatible is to have an ending mark.
SSLC aims to be ESC compatible, so it provides roll roll as a slimy code end mark. Any smileys after this mark SHOULD NOT be interpreted as SSLC unless otherwise specified.
Currently Available Encodings:
cool cool - SSLC
cool smile cool - ESC
cool neutral cool - JSC

Last edited by TonyBrown148 (2021-Jun-12  22:12:42)


In the beginning, everything was void, and J. H. W. H. Conway began to create numbers. Conway said, "Let there be two rules which bring forth all numbers large and small. This shall be the first rule: Every number corresponds to two sets of previously created numbers, such that no member of the left set is greater than or equal to any member of the right set. And the second rule shall be this: One number is less than or equal to another number if and only if no member of the first number's left set is greater than or equal to the second number, and no member of the second number's right set is less than or equal to the first number." And Conway examined these two rules he had made, and behold! They were very good.
And the first number was created from the void left set and the void right set. Conway called this number "zero," and said that it shall be a sign to separate positive numbers from negative numbers. Conway proved that zero was less than or equal to zero, and he saw that it was good. And the evening and the morning were the first day. On the next day, two more numbers were created, one with zero as its left set and one with zero as its right set. And Conway called the former number "one," and the latter he called "minus one." And he proved that minus one is less than but not equal to zero and zero is less than but not equal to one.  And the evening and the morning were the second day.
And Conway said, "Let the numbers be added to each other in this wise: The left set of the sum of the two numbers shall be the sums of all left parts of each number with the other; and in like manner the right set should be from the right parts, each according to its kind." Conway proved that every number plus zero is unchanged, and he saw that addition was good. And the evening and the morning were the third day.
And Conway said, "Let the negative of a number have as its sets the negatives of the number's opposite sets; and let subtraction be addition of the negative." And it was so. Conway proved that subtraction was the inverse of addition, and this was very good. And the evening and the morning were the fourth day.

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#54 2021-Jun-07  19:55:10

TonyBrown148
TBGer
From: Source To: Target
Registered: 2020-Apr-02
Posts: 2,176
Website

Re: If this gets a Post ID of 16384, we advance!


In the beginning, everything was void, and J. H. W. H. Conway began to create numbers. Conway said, "Let there be two rules which bring forth all numbers large and small. This shall be the first rule: Every number corresponds to two sets of previously created numbers, such that no member of the left set is greater than or equal to any member of the right set. And the second rule shall be this: One number is less than or equal to another number if and only if no member of the first number's left set is greater than or equal to the second number, and no member of the second number's right set is less than or equal to the first number." And Conway examined these two rules he had made, and behold! They were very good.
And the first number was created from the void left set and the void right set. Conway called this number "zero," and said that it shall be a sign to separate positive numbers from negative numbers. Conway proved that zero was less than or equal to zero, and he saw that it was good. And the evening and the morning were the first day. On the next day, two more numbers were created, one with zero as its left set and one with zero as its right set. And Conway called the former number "one," and the latter he called "minus one." And he proved that minus one is less than but not equal to zero and zero is less than but not equal to one.  And the evening and the morning were the second day.
And Conway said, "Let the numbers be added to each other in this wise: The left set of the sum of the two numbers shall be the sums of all left parts of each number with the other; and in like manner the right set should be from the right parts, each according to its kind." Conway proved that every number plus zero is unchanged, and he saw that addition was good. And the evening and the morning were the third day.
And Conway said, "Let the negative of a number have as its sets the negatives of the number's opposite sets; and let subtraction be addition of the negative." And it was so. Conway proved that subtraction was the inverse of addition, and this was very good. And the evening and the morning were the fourth day.

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#55 2021-Jun-07  19:58:19

TonyBrown148
TBGer
From: Source To: Target
Registered: 2020-Apr-02
Posts: 2,176
Website

Re: If this gets a Post ID of 16384, we advance!

empty is 1
if A and B are valid (number-encoding) strings, then
AB=A times B
(A)=the Ath prime


In the beginning, everything was void, and J. H. W. H. Conway began to create numbers. Conway said, "Let there be two rules which bring forth all numbers large and small. This shall be the first rule: Every number corresponds to two sets of previously created numbers, such that no member of the left set is greater than or equal to any member of the right set. And the second rule shall be this: One number is less than or equal to another number if and only if no member of the first number's left set is greater than or equal to the second number, and no member of the second number's right set is less than or equal to the first number." And Conway examined these two rules he had made, and behold! They were very good.
And the first number was created from the void left set and the void right set. Conway called this number "zero," and said that it shall be a sign to separate positive numbers from negative numbers. Conway proved that zero was less than or equal to zero, and he saw that it was good. And the evening and the morning were the first day. On the next day, two more numbers were created, one with zero as its left set and one with zero as its right set. And Conway called the former number "one," and the latter he called "minus one." And he proved that minus one is less than but not equal to zero and zero is less than but not equal to one.  And the evening and the morning were the second day.
And Conway said, "Let the numbers be added to each other in this wise: The left set of the sum of the two numbers shall be the sums of all left parts of each number with the other; and in like manner the right set should be from the right parts, each according to its kind." Conway proved that every number plus zero is unchanged, and he saw that addition was good. And the evening and the morning were the third day.
And Conway said, "Let the negative of a number have as its sets the negatives of the number's opposite sets; and let subtraction be addition of the negative." And it was so. Conway proved that subtraction was the inverse of addition, and this was very good. And the evening and the morning were the fourth day.

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#56 2021-Jun-07  21:06:09

cheesyfriedeggs
TBGer
From: From
Registered: 2020-Jan-05
Posts: 3,256

Re: If this gets a Post ID of 16384, we advance!

guess I'm reposting my bio here so I can still edit it when the 8192 topic is closed

NAME: Cheesy
SPECIES: Human
GENDER: Questioning (uses they/them pronouns)
SKILLS: Writing, drawing, knows some French and German
INTERESTS: Object shows, roleplaying, Spongebob, food, writing, drawing, reading about product recalls, idle games
IMAGE: (currently unavailable)
FAVORITE TBG EMOJI: wink
PRIMARY ELEMENT: Earth
SECONDARY ELEMENT: Mud
TERTIARY ELEMENT: Swamp
QUATERNARY ELEMENT: Bacteria
QUINARY ELEMENT: Algae
SENARY ELEMENT: Worm
SEPTENARY ELEMENT: Slug
OCTONARY ELEMENT: Snail
NONARY ELEMENT: Crab
DENARY ELEMENT: Lobster
PERIODIC ELEMENT: Carbon
ENERGY TYPE: Solar
FAVORITE TBG: If this gets a post ID of 16384, we advance!
FAVORITE RPG: Golden Nexus
USERSTYLE: Radium
MBTI: INFP
STATUS: Alive
TEMPERAMENT: Phlegmatic
FAVORITE FOOD: Mac and cheese
FAVORITE DRINK: Orange juice
FAVORITE WEBSITE: Youtube
FAVORITE MOVIE: Wreck-It-Ralph
FAVORITE VIDEO GAME: Super Smash Bros. Ultimate
FAVORITE ANIMAL: Ant
FAVORITE PLANET (THAT ISN'T EARTH): Jupiter
HOROSCOPE: VIRGO
CHINESE HOROSCOPE: Rat
YOUTUBE: https://www.youtube.com/channel/UC68rDc … moH0vZJjA/
SCRATCH: cheesydoesstuff (formerly cheesyfriedeggs)
NEOCITIES: https://righthandsabode.neocities.org/
ANIMAL JAM: theredmandm (I don't use it much anymore though)
INTERNETOMETER: https://internetometer.com/give/48071


I'm cheesyfriedeggs, but you can call me Cheesy.
I like Spongebob, object shows, roleplaying, and a bunch of other stuff.
taking a break. here's why.
The Nonsensical RP The Incredibly Amazing Super Reality Show
please use they/them pronouns for me. I'm currently questioning my gender and i'd really appreciate it.
i wish the RPGs sub-forum was more active
I'm a bit wink
click here for some stuff about me

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#57 2021-Jun-07  21:12:05

gilbert_given_TBG
TBGer
From: Isolation Chamber
Registered: 2020-Nov-30
Posts: 6,427

Re: If this gets a Post ID of 16384, we advance!

I've noticed something interesting

on Feb 14, 2021, there is almost no activity in 08:30 UTC to 19:00 UTC.


I'm now living in a dangerous place.
(siggy too thick, scrolling is needed for #TeamScratchStyle)
Some of my esolangs I made: redirected here
Stuff I made: Smiley Code Decoder Word Shuffler List nBASIC PseudoSmiley Pybolge Unshrekton OLLY in Wenyan ESC JSC Shortcut to my sig editor TPSC Programmable Text Generator Why? Link to DWiki Link to esolangs.org Link to TIO List of nonsense programs Flerovium
*search up "Prototype Autonomous Management Agent".

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#58 2021-Jun-07  21:18:17

gilbert_given_TBG
TBGer
From: Isolation Chamber
Registered: 2020-Nov-30
Posts: 6,427

Re: If this gets a Post ID of 16384, we advance!

Also, there no activity from Feb 8 to Feb 12.


I'm now living in a dangerous place.
(siggy too thick, scrolling is needed for #TeamScratchStyle)
Some of my esolangs I made: redirected here
Stuff I made: Smiley Code Decoder Word Shuffler List nBASIC PseudoSmiley Pybolge Unshrekton OLLY in Wenyan ESC JSC Shortcut to my sig editor TPSC Programmable Text Generator Why? Link to DWiki Link to esolangs.org Link to TIO List of nonsense programs Flerovium
*search up "Prototype Autonomous Management Agent".

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#59 2021-Jun-07  21:21:02

cheesyfriedeggs
TBGer
From: From
Registered: 2020-Jan-05
Posts: 3,256

Re: If this gets a Post ID of 16384, we advance!

wink


I'm cheesyfriedeggs, but you can call me Cheesy.
I like Spongebob, object shows, roleplaying, and a bunch of other stuff.
taking a break. here's why.
The Nonsensical RP The Incredibly Amazing Super Reality Show
please use they/them pronouns for me. I'm currently questioning my gender and i'd really appreciate it.
i wish the RPGs sub-forum was more active
I'm a bit wink
click here for some stuff about me

Offline

#60 2021-Jun-07  21:39:34

solitare
TBGer
From: not Mifernian Republic
Registered: 2018-Dec-31
Posts: 3,896
Website

Re: If this gets a Post ID of 16384, we advance!

is that an esolang


shift+down for more signature if using scratchstyle
tbgbannere.png
?k7slx=platform.png47242.png
i'm a user who does things. my scratch account is -gge.
i dont really know what to put here
why is there no [center] tag in the tbg's
64lu
(removed by copper fish - offensive)

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#61 2021-Jun-07  21:39:50

cheesyfriedeggs
TBGer
From: From
Registered: 2020-Jan-05
Posts: 3,256

Re: If this gets a Post ID of 16384, we advance!

wink


I'm cheesyfriedeggs, but you can call me Cheesy.
I like Spongebob, object shows, roleplaying, and a bunch of other stuff.
taking a break. here's why.
The Nonsensical RP The Incredibly Amazing Super Reality Show
please use they/them pronouns for me. I'm currently questioning my gender and i'd really appreciate it.
i wish the RPGs sub-forum was more active
I'm a bit wink
click here for some stuff about me

Offline

#62 2021-Jun-07  21:42:06

solitare
TBGer
From: not Mifernian Republic
Registered: 2018-Dec-31
Posts: 3,896
Website

Re: If this gets a Post ID of 16384, we advance!

no


shift+down for more signature if using scratchstyle
tbgbannere.png
?k7slx=platform.png47242.png
i'm a user who does things. my scratch account is -gge.
i dont really know what to put here
why is there no [center] tag in the tbg's
64lu
(removed by copper fish - offensive)

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#63 2021-Jun-07  21:55:07

solitare
TBGer
From: not Mifernian Republic
Registered: 2018-Dec-31
Posts: 3,896
Website

Re: If this gets a Post ID of 16384, we advance!

peter griffin


shift+down for more signature if using scratchstyle
tbgbannere.png
?k7slx=platform.png47242.png
i'm a user who does things. my scratch account is -gge.
i dont really know what to put here
why is there no [center] tag in the tbg's
64lu
(removed by copper fish - offensive)

Offline

#64 2021-Jun-07  22:33:26

solitare
TBGer
From: not Mifernian Republic
Registered: 2018-Dec-31
Posts: 3,896
Website

Re: If this gets a Post ID of 16384, we advance!


shift+down for more signature if using scratchstyle
tbgbannere.png
?k7slx=platform.png47242.png
i'm a user who does things. my scratch account is -gge.
i dont really know what to put here
why is there no [center] tag in the tbg's
64lu
(removed by copper fish - offensive)

Offline

#65 2021-Jun-07  23:06:48

solitare
TBGer
From: not Mifernian Republic
Registered: 2018-Dec-31
Posts: 3,896
Website

Re: If this gets a Post ID of 16384, we advance!

h


shift+down for more signature if using scratchstyle
tbgbannere.png
?k7slx=platform.png47242.png
i'm a user who does things. my scratch account is -gge.
i dont really know what to put here
why is there no [center] tag in the tbg's
64lu
(removed by copper fish - offensive)

Offline

#66 2021-Jun-07  23:11:48

gilbert_given_TBG
TBGer
From: Isolation Chamber
Registered: 2020-Nov-30
Posts: 6,427

Re: If this gets a Post ID of 16384, we advance!

You are currently witnessing some nerd doing some nerdy stuff.


I'm now living in a dangerous place.
(siggy too thick, scrolling is needed for #TeamScratchStyle)
Some of my esolangs I made: redirected here
Stuff I made: Smiley Code Decoder Word Shuffler List nBASIC PseudoSmiley Pybolge Unshrekton OLLY in Wenyan ESC JSC Shortcut to my sig editor TPSC Programmable Text Generator Why? Link to DWiki Link to esolangs.org Link to TIO List of nonsense programs Flerovium
*search up "Prototype Autonomous Management Agent".

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#67 2021-Jun-07  23:12:20

solitare
TBGer
From: not Mifernian Republic
Registered: 2018-Dec-31
Posts: 3,896
Website

Re: If this gets a Post ID of 16384, we advance!

come on, terry! i almost beat the high score!!!!!!!


shift+down for more signature if using scratchstyle
tbgbannere.png
?k7slx=platform.png47242.png
i'm a user who does things. my scratch account is -gge.
i dont really know what to put here
why is there no [center] tag in the tbg's
64lu
(removed by copper fish - offensive)

Offline

#68 2021-Jun-07  23:39:53

gilbert_given_TBG
TBGer
From: Isolation Chamber
Registered: 2020-Nov-30
Posts: 6,427

Re: If this gets a Post ID of 16384, we advance!

Regexes don't like recursions


I'm now living in a dangerous place.
(siggy too thick, scrolling is needed for #TeamScratchStyle)
Some of my esolangs I made: redirected here
Stuff I made: Smiley Code Decoder Word Shuffler List nBASIC PseudoSmiley Pybolge Unshrekton OLLY in Wenyan ESC JSC Shortcut to my sig editor TPSC Programmable Text Generator Why? Link to DWiki Link to esolangs.org Link to TIO List of nonsense programs Flerovium
*search up "Prototype Autonomous Management Agent".

Offline

#69 2021-Jun-07  23:51:32

gilbert_given_TBG
TBGer
From: Isolation Chamber
Registered: 2020-Nov-30
Posts: 6,427

Re: If this gets a Post ID of 16384, we advance!

oh

Last edited by gilbert_given_TBG (2021-Jun-07  23:51:56)


I'm now living in a dangerous place.
(siggy too thick, scrolling is needed for #TeamScratchStyle)
Some of my esolangs I made: redirected here
Stuff I made: Smiley Code Decoder Word Shuffler List nBASIC PseudoSmiley Pybolge Unshrekton OLLY in Wenyan ESC JSC Shortcut to my sig editor TPSC Programmable Text Generator Why? Link to DWiki Link to esolangs.org Link to TIO List of nonsense programs Flerovium
*search up "Prototype Autonomous Management Agent".

Offline

#70 2021-Jun-08  00:21:33

solitare
TBGer
From: not Mifernian Republic
Registered: 2018-Dec-31
Posts: 3,896
Website

Re: If this gets a Post ID of 16384, we advance!

O Entertainment


shift+down for more signature if using scratchstyle
tbgbannere.png
?k7slx=platform.png47242.png
i'm a user who does things. my scratch account is -gge.
i dont really know what to put here
why is there no [center] tag in the tbg's
64lu
(removed by copper fish - offensive)

Offline

#71 2021-Jun-08  00:27:07

PkmnQ
TBGer
From: Riding a minecraft boat
Registered: 2020-Mar-15
Posts: 8,379
Website

Re: If this gets a Post ID of 16384, we advance!

Steno could be easily put onto Android, I mean I have 6 types of keyboards on my device. But there are only teaching apps, no actual keyboards.


BBSC ok that's all i wanted to say bye

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#72 2021-Jun-08  00:38:15

PkmnQ
TBGer
From: Riding a minecraft boat
Registered: 2020-Mar-15
Posts: 8,379
Website

Re: If this gets a Post ID of 16384, we advance!

Now 7.


BBSC ok that's all i wanted to say bye

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#73 2021-Jun-08  00:38:41

gilbert_given_TBG
TBGer
From: Isolation Chamber
Registered: 2020-Nov-30
Posts: 6,427

Re: If this gets a Post ID of 16384, we advance!

PkmnQ wrote:

Now 7.

What is seven

also where is cheesy


I'm now living in a dangerous place.
(siggy too thick, scrolling is needed for #TeamScratchStyle)
Some of my esolangs I made: redirected here
Stuff I made: Smiley Code Decoder Word Shuffler List nBASIC PseudoSmiley Pybolge Unshrekton OLLY in Wenyan ESC JSC Shortcut to my sig editor TPSC Programmable Text Generator Why? Link to DWiki Link to esolangs.org Link to TIO List of nonsense programs Flerovium
*search up "Prototype Autonomous Management Agent".

Offline

#74 2021-Jun-08  00:40:56

PkmnQ
TBGer
From: Riding a minecraft boat
Registered: 2020-Mar-15
Posts: 8,379
Website

Re: If this gets a Post ID of 16384, we advance!

gilbert_given_TBG wrote:
PkmnQ wrote:

Now 7.

What is seven

also where is cheesy

Seven types of keyboards.

I'm typing so fast I'm hitting the 60 second rule.


BBSC ok that's all i wanted to say bye

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#75 2021-Jun-08  00:44:54

Byron_Inc_TBG
TBGer
From: Miraculously completed notes
Registered: 2020-Jul-29
Posts: 21,817
Website

Re: If this gets a Post ID of 16384, we advance!

gilbert_given_TBG wrote:

Also, there no activity from Feb 8 to Feb 12.

rollback


costume3.png
My life is just an infinite loop of doing homework.
It only contains school, TBGs, watching YouTube, Minecraft (slowly disappearing) and my very little knowledge about coding.
Trust me, I'm a boring person.

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