Home About Play Contact Wiki Support Chat


If this gets a Post ID of 4096, we advance! (Page 143) / TBG / Text Based Games Forums
Welcome to the TBG Forums!

You are not logged in.

Announcement

For the best site experience: please use the HTTPS versions of the forums. Your browser should display a padlock in the URL if successful.
You may click on "Forums Home" if you are not already on an HTTPS connection.

#3551 2020-Dec-06  19:03:23

redgreenandblue
TBGer
Registered: 2017-Jul-03
Posts: 13,801

Re: If this gets a Post ID of 4096, we advance!

King


.neutral

Offline

#3552 2020-Dec-06  19:11:21

Byron_Inc_TBG
TBGer
From: Miraculously completed notes
Registered: 2020-Jul-29
Posts: 21,841
Website

Re: If this gets a Post ID of 4096, we advance!

Of


costume3.png
My life is just an infinite loop of doing homework.
It only contains school, TBGs, watching YouTube, Minecraft (slowly disappearing) and my very little knowledge about coding.
Trust me, I'm a boring person.

Online

#3553 2020-Dec-06  19:16:13

Byron_Inc_TBG
TBGer
From: Miraculously completed notes
Registered: 2020-Jul-29
Posts: 21,841
Website

Re: If this gets a Post ID of 4096, we advance!

The


costume3.png
My life is just an infinite loop of doing homework.
It only contains school, TBGs, watching YouTube, Minecraft (slowly disappearing) and my very little knowledge about coding.
Trust me, I'm a boring person.

Online

#3554 2020-Dec-06  19:20:04

gilbert_given_TBG
TBGer
From: Isolation Chamber
Registered: 2020-Nov-30
Posts: 6,428

Re: If this gets a Post ID of 4096, we advance!

Faltenpapiers


I'm now living in a dangerous place.
(siggy too thick, scrolling is needed for #TeamScratchStyle)
Some of my esolangs I made: redirected here
Stuff I made: Smiley Code Decoder Word Shuffler List nBASIC PseudoSmiley Pybolge Unshrekton OLLY in Wenyan ESC JSC Shortcut to my sig editor TPSC Programmable Text Generator Why? Link to DWiki Link to esolangs.org Link to TIO List of nonsense programs Flerovium
*search up "Prototype Autonomous Management Agent".

Offline

#3555 2020-Dec-06  19:42:59

Byron_Inc_TBG
TBGer
From: Miraculously completed notes
Registered: 2020-Jul-29
Posts: 21,841
Website

Re: If this gets a Post ID of 4096, we advance!

Page


costume3.png
My life is just an infinite loop of doing homework.
It only contains school, TBGs, watching YouTube, Minecraft (slowly disappearing) and my very little knowledge about coding.
Trust me, I'm a boring person.

Online

#3556 2020-Dec-06  20:12:45

PkmnQ
TBGer
From: Riding a minecraft boat
Registered: 2020-Mar-15
Posts: 8,382
Website

Re: If this gets a Post ID of 4096, we advance!

Faltenpapier is the art of paper folding. The goal is to transform a flat square sheet of paper into a finished sculpture through folding and sculpting techniques. Modern faltenpapier practitioners generally discourage the use of cuts, glue, or markings on the paper. Faltenpapier folders often use the German word Schnittpapier to refer to designs which use cuts.


BBSC ok that's all i wanted to say bye

Online

#3557 2020-Dec-06  20:16:21

Byron_Inc_TBG
TBGer
From: Miraculously completed notes
Registered: 2020-Jul-29
Posts: 21,841
Website

Re: If this gets a Post ID of 4096, we advance!

Origami


costume3.png
My life is just an infinite loop of doing homework.
It only contains school, TBGs, watching YouTube, Minecraft (slowly disappearing) and my very little knowledge about coding.
Trust me, I'm a boring person.

Online

#3558 2020-Dec-06  20:24:52

PkmnQ
TBGer
From: Riding a minecraft boat
Registered: 2020-Mar-15
Posts: 8,382
Website

Re: If this gets a Post ID of 4096, we advance!

Distinct paperfolding traditions arose in Asia, Belgium, and Germany which have been well-documented by historians. These seem to have been mostly separate traditions, until the 20th century.


BBSC ok that's all i wanted to say bye

Online

#3559 2020-Dec-06  20:26:36

Byron_Inc_TBG
TBGer
From: Miraculously completed notes
Registered: 2020-Jul-29
Posts: 21,841
Website

Re: If this gets a Post ID of 4096, we advance!

Wow


costume3.png
My life is just an infinite loop of doing homework.
It only contains school, TBGs, watching YouTube, Minecraft (slowly disappearing) and my very little knowledge about coding.
Trust me, I'm a boring person.

Online

#3560 2020-Dec-07  06:29:21

redgreenandblue
TBGer
Registered: 2017-Jul-03
Posts: 13,801

Re: If this gets a Post ID of 4096, we advance!

post


.neutral

Offline

#3561 2020-Dec-07  07:53:11

realicraft
TBGer
From: reali's cubicle, sknn hq
Registered: 2018-Jun-25
Posts: 2,490
Website

Re: If this gets a Post ID of 4096, we advance!

hey what happened to that number notation


the hardest part of justifying my decisions is sometimes even i don't know why i did that
___                                               
videos | Fighting Simulator 3: Subtitle | Calendar
16384 progress: ~15.77% @ 45d (0y 1m 14d) [07/21/2021] {2583/16384}
ProgBar02.pngProgBar00.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar11.pngProgBar29.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar05.pngProgBar07.png
ProgBar02.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar08.pngProgBar39.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar05.pngProgBar06.png
ProgBar02.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar50.pngProgBar44.pngProgBar00.pngProgBar00.pngProgBar01.pngProgBar01.pngProgBar49.png
47007.pngtongueneutralyikes

Offline

#3562 2020-Dec-07  10:38:58

PkmnQ
TBGer
From: Riding a minecraft boat
Registered: 2020-Mar-15
Posts: 8,382
Website

Re: If this gets a Post ID of 4096, we advance!

Do you think I should put it into Smiley Code?


BBSC ok that's all i wanted to say bye

Online

#3563 2020-Dec-07  11:31:49

gilbert_given_TBG
TBGer
From: Isolation Chamber
Registered: 2020-Nov-30
Posts: 6,428

Re: If this gets a Post ID of 4096, we advance!

cool smile cool big_smile smile yikes neutral sad neutral neutral neutral mad yikes smile cool sad


I'm now living in a dangerous place.
(siggy too thick, scrolling is needed for #TeamScratchStyle)
Some of my esolangs I made: redirected here
Stuff I made: Smiley Code Decoder Word Shuffler List nBASIC PseudoSmiley Pybolge Unshrekton OLLY in Wenyan ESC JSC Shortcut to my sig editor TPSC Programmable Text Generator Why? Link to DWiki Link to esolangs.org Link to TIO List of nonsense programs Flerovium
*search up "Prototype Autonomous Management Agent".

Offline

#3564 2020-Dec-07  11:58:59

cheesyfriedeggs
TBGer
From: From
Registered: 2020-Jan-05
Posts: 3,256

Re: If this gets a Post ID of 4096, we advance!

d


I'm cheesyfriedeggs, but you can call me Cheesy.
I like Spongebob, object shows, roleplaying, and a bunch of other stuff.
taking a break. here's why.
The Nonsensical RP The Incredibly Amazing Super Reality Show
please use they/them pronouns for me. I'm currently questioning my gender and i'd really appreciate it.
i wish the RPGs sub-forum was more active
I'm a bit wink
click here for some stuff about me

Offline

#3565 2020-Dec-07  12:00:00

cheesyfriedeggs
TBGer
From: From
Registered: 2020-Jan-05
Posts: 3,256

Re: If this gets a Post ID of 4096, we advance!

also today I made a nice stress ball by putting modeling clay inside of a balloon


I'm cheesyfriedeggs, but you can call me Cheesy.
I like Spongebob, object shows, roleplaying, and a bunch of other stuff.
taking a break. here's why.
The Nonsensical RP The Incredibly Amazing Super Reality Show
please use they/them pronouns for me. I'm currently questioning my gender and i'd really appreciate it.
i wish the RPGs sub-forum was more active
I'm a bit wink
click here for some stuff about me

Offline

#3566 2020-Dec-07  12:35:30

PkmnQ
TBGer
From: Riding a minecraft boat
Registered: 2020-Mar-15
Posts: 8,382
Website

Re: If this gets a Post ID of 4096, we advance!

ebrbrbrbrbrbrbrbrbrbrbrbrbr


BBSC ok that's all i wanted to say bye

Online

#3567 2020-Dec-07  13:17:54

realicraft
TBGer
From: reali's cubicle, sknn hq
Registered: 2018-Jun-25
Posts: 2,490
Website

Re: If this gets a Post ID of 4096, we advance!

i updated the convertor by making it support more primes


the hardest part of justifying my decisions is sometimes even i don't know why i did that
___                                               
videos | Fighting Simulator 3: Subtitle | Calendar
16384 progress: ~15.77% @ 45d (0y 1m 14d) [07/21/2021] {2583/16384}
ProgBar02.pngProgBar00.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar11.pngProgBar29.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar05.pngProgBar07.png
ProgBar02.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar08.pngProgBar39.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar05.pngProgBar06.png
ProgBar02.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar50.pngProgBar44.pngProgBar00.pngProgBar00.pngProgBar01.pngProgBar01.pngProgBar49.png
47007.pngtongueneutralyikes

Offline

#3568 2020-Dec-07  15:16:55

Byron_Inc_TBG
TBGer
From: Miraculously completed notes
Registered: 2020-Jul-29
Posts: 21,841
Website

Re: If this gets a Post ID of 4096, we advance!

Yay


costume3.png
My life is just an infinite loop of doing homework.
It only contains school, TBGs, watching YouTube, Minecraft (slowly disappearing) and my very little knowledge about coding.
Trust me, I'm a boring person.

Online

#3569 2020-Dec-07  15:27:18

PkmnQ
TBGer
From: Riding a minecraft boat
Registered: 2020-Mar-15
Posts: 8,382
Website

Re: If this gets a Post ID of 4096, we advance!

For anyone who wants to try it without installing Python, try it online!


BBSC ok that's all i wanted to say bye

Online

#3570 2020-Dec-07  15:29:19

redgreenandblue
TBGer
Registered: 2017-Jul-03
Posts: 13,801

Re: If this gets a Post ID of 4096, we advance!

(0)00(0)(0)(0)(0)


.neutral

Offline

#3571 2020-Dec-07  15:48:14

Byron_Inc_TBG
TBGer
From: Miraculously completed notes
Registered: 2020-Jul-29
Posts: 21,841
Website

Re: If this gets a Post ID of 4096, we advance!

PkmnQ wrote:

For anyone who wants to try it without installing Python, try it online!

How should I use it?


costume3.png
My life is just an infinite loop of doing homework.
It only contains school, TBGs, watching YouTube, Minecraft (slowly disappearing) and my very little knowledge about coding.
Trust me, I'm a boring person.

Online

#3572 2020-Dec-07  16:42:42

PkmnQ
TBGer
From: Riding a minecraft boat
Registered: 2020-Mar-15
Posts: 8,382
Website

Re: If this gets a Post ID of 4096, we advance!

Put the number in the input field.


BBSC ok that's all i wanted to say bye

Online

#3573 2020-Dec-07  16:59:28

Byron_Inc_TBG
TBGer
From: Miraculously completed notes
Registered: 2020-Jul-29
Posts: 21,841
Website

Re: If this gets a Post ID of 4096, we advance!

I did that but it didn't give me an output.


costume3.png
My life is just an infinite loop of doing homework.
It only contains school, TBGs, watching YouTube, Minecraft (slowly disappearing) and my very little knowledge about coding.
Trust me, I'm a boring person.

Online

#3574 2020-Dec-08  02:58:09

gilbert_given_TBG
TBGer
From: Isolation Chamber
Registered: 2020-Nov-30
Posts: 6,428

Re: If this gets a Post ID of 4096, we advance!

I think smiley code is cool. But, what happens if smiley codes are programming codes?
So, I made PseudoSmiley (a pseudocode language), a complete unnecessary extension of this because you can use the original one!
Here are the opcodes for SmileyCode:

Global (valid for letters and syntax):
yikes smile - Ignore previous opcode
yikes neutral - Opcode separator (aka comma)
yikes sad - Greater than
yikes yikes - Less than
yikes big_smile - Equals
yikes lol - Switch to Letters/Syntax (actually this is completely unneccesary, however, you have to include it)
yikes hmm - Negation (equals becomes not equal, etc.)
yikes wink - Open parenthesis
yikes tongue - Close parenthesis
yikes roll - Start/end string
yikes cool - New line
cool smile - Open curly brackets
cool sad - Close curly brackets
cool yikes - Comment
cool big_smile - Start/end unbounded string


On strings, comments, and variables, the usual writing convention apply.

Examples:

function test(123,"string") => yikes lol smile smile yikes lol neutral mad smile big_smile neutral hmm neutral mad yikes wink sad sad sad yikes sad big_smile yikes neutral yikes roll neutral hmm neutral mad neutral lol smile mad neutral neutral smile hmm roll yikes tongue
f = open("abc.txt","w") => yikes smile smile hmm yikes big_smile cool big_smile neutral sad neutral yikes smile neutral neutral yikes wink yikes roll smile smile smile neutral smile sad yikes smile neutral mad neutral cool neutral mad yikes roll yikes neutral yikes roll neutral roll yikes roll yikes tongue

function gcd(a, b){
  while b not equal 0
	{
		t = b
		b = a mod b
		a = t
	}
  return a
}

becomes:
yikes lol smile smile cool big_smile smile hmm smile sad smile yikes cool big_smile yikes wink yikes lol cool big_smile smile smile cool big_smile yikes neutral cool big_smile smile neutral cool big_smile yikes tongue cool smile yikes lol yikes cool big_smile mad cool big_smile smile neutral cool big_smile yikes hmm yikes big_smile cool big_smile sad sad cool big_smile yikes cool cool smile yikes cool cool big_smile neutral mad yikes cool big_smile yikes big_smile cool big_smile smile neutral cool big_smile yikes cool cool big_smile smile neutral cool big_smile yikes big_smile cool big_smile smile smile cool big_smile tongue hmm cool big_smile smile neutral cool big_smile yikes cool cool big_smile smile smile cool big_smile yikes big_smile cool big_smile neutral mad yikes cool big_smile yikes cool cool sad yikes cool wink big_smile cool big_smile smile smile cool big_smile yikes cool cool sad
(i think that's right)

Formality:
Formal SmileyCode are not entirely enclosed on cool big_smile , nor they contain unenclosed strings that shows syntaxes that exist in the syntax chart. If the code and all of the strings in there are formal, the code is considered "truly formal"

Examples:

print("formal") => yikes lol lol neutral yikes wink yikes roll smile lol neutral sad neutral lol neutral smile smile smile smile cool yikes roll yikes tongue
print("informal") => cool big_smile neutral yikes neutral lol smile wink neutral neutral neutral mad yikes wink yikes mad smile wink neutral neutral smile lol neutral sad neutral lol neutral smile smile smile smile cool yikes mad yikes tongue cool big_smile
print("informal") => cool big_smile neutral yikes neutral lol smile wink neutral neutral neutral mad cool big_smile yikes wink yikes roll smile wink neutral neutral smile lol neutral sad neutral lol neutral smile smile smile smile cool yikes roll yikes tongue
print("true formal") => yikes lol lol neutral yikes wink yikes roll cool smile neutral mad neutral lol neutral wink smile big_smile yikes cool smile lol neutral sad neutral lol neutral smile smile smile smile cool cool sad yikes roll yikes tongue

Syntax chart:
smile smile - function
smile neutral - int
smile sad - case
smile yikes - repeat
smile big_smile - ceiling
smile wink - >> (shift right)
smile cool - let, var
neutral smile - up arrow
neutral neutral - : (colon)
neutral sad - down arrow
neutral yikes - ; (semi-colon)
neutral big_smile - algorithm
neutral lol - procedure
neutral hmm - left arrow
neutral wink - is
neutral tongue - inputs
neutral cool - returns
sad smile - if
sad yikes - until
sad hmm - end
yikes smile - empty
yikes sad - >
yikes yikes - <
yikes big_smile - =
yikes hmm - not
big_smile smile - floor
big_smile neutral - long
big_smile sad - for
big_smile big_smile - + (addition sign)
big_smile lol - to
big_smile mad - while
big_smile wink - each
big_smile tongue - do
lol smile - new
lol neutral - print
lol big_smile - or
lol lol - and
lol mad - xor
hmm smile - up arrow
hmm neutral - right arrow
hmm sad - down arrow
hmm hmm - * (multiplication sign)
mad smile - exit
mad sad - throw (error)
mad mad - - (negative sign)
wink smile - << (shift left)
wink big_smile - return
tongue big_smile - push
tongue hmm - modulus
tongue mad - pop
tongue tongue - / (division sign, slash)
roll lol - char
roll roll - string
cool hmm - [
cool neutral - float
cool wink - ]
cool cool - double

Last edited by gilbert_given_TBG (2020-Dec-10  02:10:32)


I'm now living in a dangerous place.
(siggy too thick, scrolling is needed for #TeamScratchStyle)
Some of my esolangs I made: redirected here
Stuff I made: Smiley Code Decoder Word Shuffler List nBASIC PseudoSmiley Pybolge Unshrekton OLLY in Wenyan ESC JSC Shortcut to my sig editor TPSC Programmable Text Generator Why? Link to DWiki Link to esolangs.org Link to TIO List of nonsense programs Flerovium
*search up "Prototype Autonomous Management Agent".

Offline

#3575 2020-Dec-08  03:10:27

realicraft
TBGer
From: reali's cubicle, sknn hq
Registered: 2018-Jun-25
Posts: 2,490
Website

Re: If this gets a Post ID of 4096, we advance!

gilbert_given_TBG wrote:

I think smiley code is cool. But, what happens if smiley codes are programming codes?
So, I made SmileyCode (a pseudocode language), a complete unnecessary extension because you can use the original one!
Here are the opcodes for SmileyCode:

Global (valid for letters and syntax):
yikes smile - Ignore previous opcode
yikes neutral - Opcode separator (aka comma)
yikes sad - Greater than
yikes yikes - Less than
yikes big_smile - Equals
yikes lol - Switch to Letters/Syntax
yikes hmm - Negation (equals becomes not equal, etc.)
yikes wink - Open parenthesis
yikes tongue - Close parenthesis
yikes roll - Start/end string
yikes cool - New line
cool smile - Open curly brackets
cool sad - Close curly brackets
cool yikes - Comment
cool big_smile - Start/end unbounded string


On strings, comments, and variables, the usual writing convention apply.

Examples:

function test(123,"string") => yikes lol smile smile yikes lol neutral mad smile big_smile neutral hmm neutral mad yikes wink sad sad sad yikes sad big_smile yikes neutral yikes roll neutral hmm neutral mad neutral lol smile mad neutral neutral smile hmm roll yikes tongue
f = open("abc.txt","w") => yikes smile smile hmm yikes big_smile cool big_smile neutral sad neutral yikes smile neutral neutral yikes wink yikes roll smile smile smile neutral smile sad yikes smile neutral mad neutral cool neutral mad yikes roll yikes neutral yikes roll neutral roll yikes roll yikes tongue

function gcd(a, b){
  while b not equal 0
	{
		t = b
		b = a mod b
		a = t
	}
  return a
}

becomes:
yikes lol smile smile cool big_smile smile hmm smile sad smile yikes cool big_smile yikes wink yikes lol cool big_smile smile smile cool big_smile yikes neutral cool big_smile smile neutral cool big_smile yikes tongue cool smile yikes lol yikes cool big_smile mad cool big_smile smile neutral cool big_smile yikes hmm yikes big_smile cool big_smile sad sad cool big_smile yikes cool cool smile yikes cool cool big_smile neutral mad yikes cool big_smile yikes big_smile cool big_smile smile neutral cool big_smile yikes cool cool big_smile smile neutral cool big_smile yikes big_smile cool big_smile smile smile cool big_smile tongue hmm cool big_smile smile neutral cool big_smile yikes cool cool big_smile smile smile cool big_smile yikes big_smile cool big_smile neutral mad yikes cool big_smile yikes cool cool sad yikes cool wink big_smile cool big_smile smile smile cool big_smile yikes cool cool sad
(i think that's right)

Formality:
Formal SmileyCode are not entirely enclosed on cool big_smile , nor they contain unenclosed strings that shows syntaxes that exist in the syntax chart. If the code and all of the strings in there are formal, the code is considered "truly formal"

Examples:

print("formal") => yikes lol lol neutral yikes wink yikes roll smile lol neutral sad neutral lol neutral smile smile smile smile cool yikes roll yikes tongue
print("informal") => cool big_smile neutral yikes neutral lol smile wink neutral neutral neutral mad yikes wink yikes mad smile wink neutral neutral smile lol neutral sad neutral lol neutral smile smile smile smile cool yikes mad yikes tongue cool big_smile
print("informal") => cool big_smile neutral yikes neutral lol smile wink neutral neutral neutral mad cool big_smile yikes wink yikes roll smile wink neutral neutral smile lol neutral sad neutral lol neutral smile smile smile smile cool yikes roll yikes tongue
print("true formal") => yikes lol lol neutral yikes wink yikes roll cool smile neutral mad neutral lol neutral wink smile big_smile yikes cool smile lol neutral sad neutral lol neutral smile smile smile smile cool cool sad yikes roll yikes tongue

Syntax chart:
smile smile - function
smile neutral - int
smile sad - case
smile yikes - repeat
smile big_smile - ceiling
smile wink - >> (shift right)
smile cool - let, var
neutral smile - up arrow
neutral neutral - : (colon)
neutral sad - down arrow
neutral yikes - ; (semi-colon)
neutral big_smile - algorithm
neutral lol - procedure
neutral hmm - left arrow
neutral wink - is
neutral tongue - inputs
neutral cool - returns
sad smile - if
sad yikes - until
sad hmm - end
yikes smile - empty
yikes sad - >
yikes yikes - <
yikes big_smile - =
yikes hmm - not
yikes tongue - full
big_smile smile - floor
big_smile neutral - long
big_smile sad - for
big_smile big_smile - + (addition sign)
big_smile lol - to
big_smile mad - while
big_smile wink - each
big_smile tongue - do
lol smile - new
lol neutral - print
lol big_smile - or
lol lol - and
lol mad - xor
hmm smile - up arrow
hmm neutral - right arrow
hmm sad - down arrow
hmm hmm - * (multiplication sign)
mad smile - exit
mad sad - throw (error)
mad mad - - (negative sign)
wink smile - << (shift left)
wink big_smile - return
tongue big_smile - push
tongue hmm - modulus
tongue mad - pop
tongue tongue - / (division sign, slash)
roll lol - char
roll roll - string
cool hmm - [
cool neutral - float
cool wink - ]
cool cool - double

wow that's kinda complicated


the hardest part of justifying my decisions is sometimes even i don't know why i did that
___                                               
videos | Fighting Simulator 3: Subtitle | Calendar
16384 progress: ~15.77% @ 45d (0y 1m 14d) [07/21/2021] {2583/16384}
ProgBar02.pngProgBar00.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar11.pngProgBar29.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar05.pngProgBar07.png
ProgBar02.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar08.pngProgBar39.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar01.pngProgBar05.pngProgBar06.png
ProgBar02.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar00.pngProgBar50.pngProgBar44.pngProgBar00.pngProgBar00.pngProgBar01.pngProgBar01.pngProgBar49.png
47007.pngtongueneutralyikes

Offline

Board footer

Powered by FluxBB