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Giant Board Game

Started by redgreenandblue, Apr 06, 2019, 09:36:34 AM

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redgreenandblue

Quote from: DaEpikDude(i thought i was on space 1?)
You are. Maybe you got mixed up with Smiley? (I always get those colors confused)

2d6=6, 4
I choose 6
15->9
9. Take ownership of any space of your choosing. After that, go back one space*
I choose 4: If you own this square the dice you roll at the beginning of each turn has one more side.
I go back 1
9->10

Xenon

#277
1d6=5
I overwrite 1 with
"If you land on this space, move to a random space. The start and the end is not included."*
Road to 5K posts:
2K----2.5K----3K----3.5K----4K----4.5K----5K
It's time to battle in Colosseum!
My Discord: lightshatterz#2041

redgreenandblue

2d7=2, 4
I choose 4
10->6
6. Landing on this space gives you ownership of it. If you have ownership of this space and you land on space 25, you win the game.

Alex The JPEG

1d6 = 3 x 2 = 6

I land on space 0. I win!
My rolls no longer double and I actually go from start to end now
Check out my GitHub! You might find some neat stuff there!

POST PROGRESS (updated 12/15/2020)
██████░░░░ 0 - 10,000
░░░░░░░░░░ 6,000 - 7,000
███░░░░░░░ 6,000 - 6,100

Blunderbus

1d6 = 1

5 -> 6

6: Landing on this space gives you ownership of it.  If you have ownership of this space and you land on space 25, you win the game.

ok
join Fragmented Future to RIDE A TRAIN! WOOOOOOO YEAH, TRAINS, BABY!

Xenon

1d6=4
24.
1d5=5+7=12
12.
Road to 5K posts:
2K----2.5K----3K----3.5K----4K----4.5K----5K
It's time to battle in Colosseum!
My Discord: lightshatterz#2041

Blunderbus

1d6 = 6

6 -> 12

12: Your roll is doubled if you are on this space
sweet
join Fragmented Future to RIDE A TRAIN! WOOOOOOO YEAH, TRAINS, BABY!

redgreenandblue

2d7=1, 6
I choose 6 and win
I'm just going to add 2 spaces to the end because JPEG didn't specify anywhere to put it

Blunderbus

1d6 = 6 x2 -> 12

12 -> 24

24: Roll a 1d5 and move that many spaces plus 7.

1d5 = 4 +7 -> 11

24 -> 35

35: If you are on this space you cannot leave this space. If someone rolls a 1 while you are here, go forward one space* (you are still allowed to roll & other players can move you)
:|
join Fragmented Future to RIDE A TRAIN! WOOOOOOO YEAH, TRAINS, BABY!

Seanbobe

1d6=3-1=2 quick maths.

8. I can add 1 to my roll at any time.
(Should there be a way for us to keep track of who can add 1 because of this rule?)
My joke RPG: Instructions Unclear: The RPG of Memes
My serious RPG: Stop the Spambots!
My offline life: error 404

redgreenandblue

Quote from: seanbobe1d6=3-1=2 quick maths.

8. I can add 1 to my roll at any time.
(Should there be a way for us to keep track of who can add 1 because of this rule?)
Yeah, there should be. Starting with your post I will start keeping track.
You guys can still use ones you got before this but for simplicity's sake will just start keeping track now. (Unless you guys wanna tell me how many of these abilities you have left :/ )

Blunderbus

join Fragmented Future to RIDE A TRAIN! WOOOOOOO YEAH, TRAINS, BABY!

redgreenandblue

#288
2d7=1, 7
I choose 1 (you're free DaEpikDude)
Start -> 1
1. If you land on this space, move to a random space. The start and the end is not included.*
1d42=39
Convenient.
1 -> 39

Blunderbus

thank

1d6 = 1 D:< D:< D:< D:< D:< D:< D:< D:<

36 -> 37

37: Add this text at the end of any other square's rule: "After that, go forward one space*". Adding this to a square with "After that, go back one space*" removes both texts and vice versa.

Add it to 15 (Move to 1 space before end, and if you roll other than 1 in the next turn, you must move to start.) ;)

/turn
join Fragmented Future to RIDE A TRAIN! WOOOOOOO YEAH, TRAINS, BABY!

Xenon

1d6=6
6*2=12
0. I add a space between space 24 and 25
Road to 5K posts:
2K----2.5K----3K----3.5K----4K----4.5K----5K
It's time to battle in Colosseum!
My Discord: lightshatterz#2041

Blunderbus

1d6 = 1

...

37 -> 38

38: Remove all instances of the text "After that, go back one space*". (The original rule stays intact, this only deletes the addition)

/turn
join Fragmented Future to RIDE A TRAIN! WOOOOOOO YEAH, TRAINS, BABY!

redgreenandblue

Alright, now there are a few rules that don't make much sense but we can delete those later.

2d7=4, 4
I choose 4 and win (that was quick)
I add my spot at 17

Xenon

1d6=3
3.
1d6=2
5.
I swap 6 and 25.
Road to 5K posts:
2K----2.5K----3K----3.5K----4K----4.5K----5K
It's time to battle in Colosseum!
My Discord: lightshatterz#2041

Blunderbus

1d6 = 6

40 -> end

win

new space at the end like always
join Fragmented Future to RIDE A TRAIN! WOOOOOOO YEAH, TRAINS, BABY!

Alex The JPEG

Oops, almost forgot to add a blank space. I add one after 36.

1d6 = 5
I land on space 5.

Switch spaces 12 and 20
Check out my GitHub! You might find some neat stuff there!

POST PROGRESS (updated 12/15/2020)
██████░░░░ 0 - 10,000
░░░░░░░░░░ 6,000 - 7,000
███░░░░░░░ 6,000 - 6,100

Blunderbus

#296
(oh i should actually clarify, the delete "After that, go back one space*" rule is only meant to affect the additions, probably should have made that clearer whoops)
(too late now i guess)
join Fragmented Future to RIDE A TRAIN! WOOOOOOO YEAH, TRAINS, BABY!

redgreenandblue

updated

fixed DaEpikDude's thing
didnt add Alex's space because I added it before and moving it would mess a few things up

Blunderbus

1d6 = 6

1 -> 6

6: Roll a 1d5 and move that many spaces plus 7.

1d5 = 3 + 7 = 10

6 -> 16

16: Roll 3d6. Average and round the result. Move that many spaces forward.*

3d6 = 3, 3, 4 -> 10/3 -> 3

16 -> 19

/turn
join Fragmented Future to RIDE A TRAIN! WOOOOOOO YEAH, TRAINS, BABY!

Alex The JPEG

1d6 = 3
I land on space 8.

Ability get! I can add 1 to my roll anytime.
Check out my GitHub! You might find some neat stuff there!

POST PROGRESS (updated 12/15/2020)
██████░░░░ 0 - 10,000
░░░░░░░░░░ 6,000 - 7,000
███░░░░░░░ 6,000 - 6,100

redgreenandblue

2d7=4, 4
0->4
That is a space I own so nothing happens