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#1 2018-Nov-07  12:36:35

ChildGamer
TBGer
From: On a rock floating in space
Registered: 2016-May-04
Posts: 11,010
Website

Beginning of the End II: Means to Avert It

Rogue pieces of Energy known colloquially as Orbs Have taken over most of the Twin Nations. Having Escaped to a secluded Island, like many others, New technologies to fight the Orbs have finally been researched.

Orbs work by destroying the Bonds betwixt matter and energy, consuming the matter and adding the Energy to its own, corrupting it as it already has been.

You and several others have contacted scientists in some of the very slightly corrupted areas that are still not hospitable to the unprepared. Each scientist has told each of you to assemble a team of willing recruits and travel to the islands to get further information.

-

There is no player limit, as each file is each stage of corruption rather than each individual player's lands.

To signup:

You have 30 points you can assign to Perks and a max of 10 points to each area.

Name: 
General Description:
Perks
Building (Increases Building Speed):
Combat (Increases Orbs Killed During Attacks and Damage dealt in PvP):
Research (Increases speed of researching Technologies):
Mining (Increases Material Gained in Mines):
Scavenging (Increases Energy gained from slain Orbs):
Traveling (Reduces risk of traveling):
Medicine (Can Save people killed in normal Combat):
Charisma (Reduces cost of buying Items):

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Main File
Uncorrupted lands
Slightly Corrupted lands
-
Once play starts Each player will be provided 750*, which they can use to hire recruits. Recruits with more points in more "valuable" areas will request more * than others for their services. A Basic Research Laboratory with what is needed to make it an attempt at reestablishing society is already constructed, courtesy of each Scientist.

There are many advanced rules and concepts which will most likely not be put into detail.

Are you ready? Once the fight to reclaim begins, even your death will not truly end it.

Last edited by ChildGamer (2018-Nov-10  00:38:37)


How well do I surviv?
A number of Internets. Dare you add one more?
Beginning Of The End II: Old-Timers Remember the train-wreck of BotE I
The Harold Temperature Scale
H = K/2889 - 1; K = (H + 1) * 2889
H = (C + 273.15)/2889 - 1; C = (H + 1) * 2889 - 273.15
H = (5/9(F - 32) + 273.15)/2889 - 1 ; F = 9/5((H + 1) * 2889 - 273.15) + 32

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#2 2018-Nov-07  13:49:17

CrazeePi
TBGer
From: Sitting in his nowhere land.
Registered: 2017-Dec-17
Posts: 357

Re: Beginning of the End II: Means to Avert It

Name: Haren
General Description: Eyepatched, rough looking female who used to be in a group of desert roaming bandits.
Perks
Building: 0
Combat: 8
Research: 0
Mining: 5
Scavenging: 6
Traveling: 8
Medicine: 0
Charisma: 3

Last edited by CrazeePi (2018-Nov-07  13:49:29)


Remember, don't shoot food.

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#3 2018-Nov-09  00:30:06

ChildGamer
TBGer
From: On a rock floating in space
Registered: 2016-May-04
Posts: 11,010
Website

Re: Beginning of the End II: Means to Avert It

bomp and CrazeePi was accepted if he didn't already notice


How well do I surviv?
A number of Internets. Dare you add one more?
Beginning Of The End II: Old-Timers Remember the train-wreck of BotE I
The Harold Temperature Scale
H = K/2889 - 1; K = (H + 1) * 2889
H = (C + 273.15)/2889 - 1; C = (H + 1) * 2889 - 273.15
H = (5/9(F - 32) + 273.15)/2889 - 1 ; F = 9/5((H + 1) * 2889 - 273.15) + 32

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#4 2018-Nov-09  08:10:07

GalaxySugarFox
TBGer
From: None of your business
Registered: 2017-Oct-25
Posts: 807
Website

Re: Beginning of the End II: Means to Avert It

Name: Via
General Description: Looks vulnerable, but is really a good fighter, also good at travel/research/scavenging.
Perks
Building (Increases Building Speed): 2
Combat (Increases Orbs Killed During Attacks and Damage dealt in PvP): 6
Research (Increases speed of researching Technologies): 4
Mining (Increases Material Gained in Mines): 2
Scavenging (Increases Energy gained from slain Orbs): 4
Traveling (Reduces risk of traveling): 4
Medicine (Can Save people killed in normal Combat): 3
Charisma (Reduces cost of buying Items): 5

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#5 2018-Nov-11  11:14:02

ChildGamer
TBGer
From: On a rock floating in space
Registered: 2016-May-04
Posts: 11,010
Website

Re: Beginning of the End II: Means to Avert It

If I'll get a new signup every time I bump, awesome. I'll bump it 4 more times after this.


How well do I surviv?
A number of Internets. Dare you add one more?
Beginning Of The End II: Old-Timers Remember the train-wreck of BotE I
The Harold Temperature Scale
H = K/2889 - 1; K = (H + 1) * 2889
H = (C + 273.15)/2889 - 1; C = (H + 1) * 2889 - 273.15
H = (5/9(F - 32) + 273.15)/2889 - 1 ; F = 9/5((H + 1) * 2889 - 273.15) + 32

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#6 2018-Nov-11  14:14:17

seanbobe
TBGer
From: Under a local rock
Registered: 2014-Jun-30
Posts: 5,680

Re: Beginning of the End II: Means to Avert It

Name: Charles
General Description: Stereotypical nerd.
Perks
Building (Increases Building Speed): 0
Combat (Increases Orbs Killed During Attacks and Damage dealt in PvP): 0
Research (Increases speed of researching Technologies): 10
Mining (Increases Material Gained in Mines): 0
Scavenging (Increases Energy gained from slain Orbs): 10
Traveling (Reduces risk of traveling): 0
Medicine (Can Save people killed in normal Combat): 10
Charisma (Reduces cost of buying Items): 0


I have no clue what to type here right now.

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