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MAX: 8435.5

Started by Karanrimé, Oct 15, 2017, 12:15:01 PM

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Karanrimé

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For your convenience, you have been provided with the Unit list and how the stats work:
Is a Building: Checks to see if the unit listed is a building. Unnecessary for someone who knows the ins and outs of the game, but nice reference for those who do not.
Unit Type: For non-buildings, sees what type of unit it is. Mostly for garrison purposes.
Built By: All things come from other things. This is where those things come from.
Size: The number of tiles the unit takes up. Unnecessary for someone who knows the ins and outs of the game, but nice reference for those who do not.
Attack: How much damage is inflicted on a target.
Can attack: If a unit can attack Ground targets (Sea or Land), Air targets, or Sea targets, as is the case for a tiny few units.
Hits: How many damage points can be inflicted on the unit before it is destroyed and becomes a pile of rubble, which needs to be cleaned up before a building can be built there.
Armor: How much damage is subtracted from the amount inflicted before it goes to the unit. There is no armor pierce, and damage dealt has to always be at least 1.
Speed: How far a unit can move in one turn. Vertical/Horizontal expends 1 speed. Diagonal expends 1.5 per tile traveled. In addition, most amphibious units use up 3x that in water.
Scan: How far a unit can see.It ruins the fun if you can see where your enemies live, after all. There is no fog of war. You either see it, or it looks like nothing's there.
Shots: How many bullets a unit can fire in a turn. For most units, you lose shots as you move, and vice versa.
Range: How far away you can shoot. While you can still hit what you can't see, you can't aim at it.
Ammo: how many bullets a unit can fire until it runs out and has to be reloaded before it can fire more.
Ground/Sea/Air?: Determines where a unit can move. Some hazards in the ground can only be maneuvered by air units, plus it makes sure people know if a unit can be shout at by ground attackers, or air attackers.
Carries: Indicated what the unit can hold inside of it, Resources or Other Units.
Cost 1x: How much resources the unit costs to create at 1x.
Build time 1x: How long the unit takes to build at 1x.You may build units at any speed between 1x and 4x as compared to the original build time. The cost will increase by x/y if you decrease the time by y/x. For example, If you choose to build a Tank at 2x speed, the time it takes to build the tank is 1/2 times, but the cost to build it is 2/1, or 2 times.
Uses: In most buildings that don't just stand around and do nothing, this is what the building uses to create something.
Output: In most buildings that don't just stand around and do nothing, this is what the building creates.
Other: any special information about the unit.

This is the world map.

Unit status:
Engineer 1- 24/40 Material| 14/14 Hits (Building Power generator - 1 turn left)
Engineer 2- 8/40 Material| 14/14 Hits (Building Connector - 1 turn left)
Constructor 1-28/60 Material| 24/24 Hits (Building Mining Station - 2 turns left)
Surveyor 1-14/14 Hits
Mining station 1-56/56 Hits
Light Vehicle Plant 1- 56/56 Hits (Building scout 3 turns left) (scout queued)(surveyor queued)(scout queued)
Power Generator 1-14/14 Hits| 1/1 Output
Power Generator 2-14/14 Hits| 0/1 Output
Power Generator 3-14/14 Hits| 0/1 Output
Storage Unit 1 14/14 Hits 19/75 Material (entire complex)

Overview- Complex 1 (Mining Station 1)
Max Output from Mining stations:
14 Raw Material
9 Fuel
1 Gold

Output:
12 Raw Material
4 Fuel
2 Power

Consuming:
4 Fuel
2 Power
3 Raw material

Total Gains/losses:
9 Raw Material
The human(?) previously known on this site as ChildGamer

[under construction]

;

NotAJumbleOfNumbers

j u m b l e !

Currently listening to: Lemaitre - 1:18

Karanrimé

#3
Do you wish to force start the match? It will automatically start at 4 players but if 2 people agree, then th ematch can be started early.

Force Start 0/2.
The human(?) previously known on this site as ChildGamer

[under construction]

;

NotAJumbleOfNumbers

j u m b l e !

Currently listening to: Lemaitre - 1:18

Karanrimé

The game will automatically start in 72 hours.
The human(?) previously known on this site as ChildGamer

[under construction]

;

Karanrimé

The human(?) previously known on this site as ChildGamer

[under construction]

;

NotAJumbleOfNumbers

uh so what can i get
j u m b l e !

Currently listening to: Lemaitre - 1:18

Karanrimé

#8
Quote from: 8435.5uh so what can i get
So right now, you have the starting units. Check the OP for details.

Look for AG-39 on the map to look at your complex.
The human(?) previously known on this site as ChildGamer

[under construction]

;

NotAJumbleOfNumbers

Auto the Surveyor.
Engineer: Build storage unit at af-39 at 2x speed
j u m b l e !

Currently listening to: Lemaitre - 1:18

Karanrimé

The human(?) previously known on this site as ChildGamer

[under construction]

;

NotAJumbleOfNumbers

j u m b l e !

Currently listening to: Lemaitre - 1:18

Karanrimé

Turn registered. Please wait for other players to conclude their turns.
The human(?) previously known on this site as ChildGamer

[under construction]

;

Karanrimé

The human(?) previously known on this site as ChildGamer

[under construction]

;

NotAJumbleOfNumbers

#14
Build LVP at ag38-ah37 at 2x speed.
Move Engineer to af38 + build Power Generator at af38.

end
j u m b l e !

Currently listening to: Lemaitre - 1:18

Karanrimé

#15
Turn Confirmed. Please wait for others to post.
(I turned off your link because I think someone is cheating. Sorry)
The human(?) previously known on this site as ChildGamer

[under construction]

;

Karanrimé

The human(?) previously known on this site as ChildGamer

[under construction]

;

Karanrimé

You have been atuoed. Please do not let this continue.
The human(?) previously known on this site as ChildGamer

[under construction]

;

Karanrimé

The human(?) previously known on this site as ChildGamer

[under construction]

;

NotAJumbleOfNumbers

j u m b l e !

Currently listening to: Lemaitre - 1:18

Karanrimé

Turn confirmed. Please wait for others to post.
The human(?) previously known on this site as ChildGamer

[under construction]

;

Karanrimé

The human(?) previously known on this site as ChildGamer

[under construction]

;

NotAJumbleOfNumbers

j u m b l e !

Currently listening to: Lemaitre - 1:18

Karanrimé

Turn confirmed. Please wait for others to post.
The human(?) previously known on this site as ChildGamer

[under construction]

;

Karanrimé

The human(?) previously known on this site as ChildGamer

[under construction]

;

NotAJumbleOfNumbers

#25
Transfer maximum from storage to Engineer
Move Engineer 1 up
Reallocate mining to 12-4-0
Build Power Generator at af37
j u m b l e !

Currently listening to: Lemaitre - 1:18