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The Grand Challenge (Fares,Cg,Dino, and NPC)

Started by NuclearArmadillo, Mar 04, 2017, 07:48:50 AM

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NuclearArmadillo

The map initiates, and all four adventurers are placed distanced from eachother.

CG&Nuke
    vs
Dino&Fares

FIGHT!

Turn 0 (Starting actions like looking around or identifying enemy classes)
[removed by moderator - inappropriate]

objecty

hey you should've waited for someone else what if I wanted to join
I don't use this website anymore (although I may check in or post occasionally), and have not for a while now. Sincerest apologies if you were wishing to communicate with me.
The vast majority of the things I have posted on here are old, and I regret them extremely. My attitude (i.e. annoyingness level (i.e. very high)) in such posts are (hopefully) not indicative of my current attitude (i.e. probably considerably less annoying). I thank all of my friends from earlier times here for tolerating my ignorance and idiocy.
Thank you.
(Also, I don't normally talk (well, type) like this. I just think it's fun. Bye.)

Karanrimé

Jason informs his cohort that he should identify status, and looks around.
The human(?) previously known on this site as ChildGamer

[under construction]

;

NuclearArmadillo

Quote from: Beagelhey you should've waited for someone else what if I wanted to join
Would you like to? I can surely give up my place, given that the game has just started.
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Faressain

Fares decides to identify class of his enemies.
Priest units never get old. WOLOLO!

A fate can be changed, everything will change. A destiny is just a container that keeps the liquid in - in this case a person.
Raise your voice, and say it with Twilight Sparkle! I am a kitty cat and I'm steppin' on pillow, steppin' steppin' on pillow, steppin' steppin' on pillow.

Have a twili-meow! /On discord as Vardaril#1783

Dino

#6
Dino studies his enemies.

NuclearArmadillo

Turn 0
(I'm most likely going to scrap the setup turn)
Both teams observe the area and their adversaries.
On one side, there's a Guardian and a Shieldmaster.
On the other, there's an Assassin and a Spearman

As for the arena, both teams are relatively spread apart, so movement will be needed to engage in melee combat. The area seems to be on a large bridge, with a large drop near the edge, should you fall there, and a Bonfire in the center.

Quote from: SidenoteI've balanced spearman a bit with it's passive.
Class descriptions can be found here
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NuclearArmadillo

MOVEMENT TURN WOOPEEEEE
Guardians and Asassins can make use of their abilities now, everyone else presumably moves to their enemies, so this is a Fares-exclusive turn.
also bump
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Faressain

#9
Okay. I decide to dash at enemy!
Priest units never get old. WOLOLO!

A fate can be changed, everything will change. A destiny is just a container that keeps the liquid in - in this case a person.
Raise your voice, and say it with Twilight Sparkle! I am a kitty cat and I'm steppin' on pillow, steppin' steppin' on pillow, steppin' steppin' on pillow.

Have a twili-meow! /On discord as Vardaril#1783

NuclearArmadillo

Nuke fires an arrow at Dino
Nuke-2
Dino-10
The arrow completely flies off course, and Dino manages to avoid the shot.

Fares dashes at Nuke, and attacks him with his daggers
Fares-5
Nuke-3
Fares speeds towards Nuke with a basic stance, and catches him off guard, hitting him for 6 damage and exposing his vitals.
1/2 hits to proc passive

(Be sure to specify your target next time.)

Dino and Cg charge towards the other 2, and prepare to battle.

Nuke- 44 HP
Dino- 60 HP
Fares- 40 HP
CG - 75 HP
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Dino

#11
Dino uses his ability against CG, trying to push him into the bonfire.

Karanrimé

Attempt ability on Dino, asking for a map.
The human(?) previously known on this site as ChildGamer

[under construction]

;

Faressain

Priest units never get old. WOLOLO!

A fate can be changed, everything will change. A destiny is just a container that keeps the liquid in - in this case a person.
Raise your voice, and say it with Twilight Sparkle! I am a kitty cat and I'm steppin' on pillow, steppin' steppin' on pillow, steppin' steppin' on pillow.

Have a twili-meow! /On discord as Vardaril#1783

NuclearArmadillo

(forgot priority last turn lul)

CG enters a defensive stance.

Fares lunges at Nuke with his blades, aiming for his exposed vital
Fares:4
Nuke:7
Nuke swiftly dodges the strike, and prepares an attack of his own
Passive reset.

Dino aims with his spear to force CG into a bonfire.
Dino:5
CG:6+1
Fire:6
CG Blocks skillfully with his shield, and the reversal of motion does 2 damage to Dino, However, CG is pushed to the edge of the flame, and takes 6 damage in the process.

CG uses the block opportunity to bash Dino
CG:2
Dino:7
Dino keeps his distance with his spear, and CG is forced to back off

Nuke strikes at Fares with his sword
Nuke:8
Fares:6
Nuke gets a small tip cut off, and does 10 damage to Fares.

Nuke's ability, Bow Strike, is back up!

Nuke- 44 HP
Dino- 58 HP
Fares- 30 HP
CG - 59 HP
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Dino

#15
Dino uses shove, attempting to push him into the fire.

Karanrimé

The human(?) previously known on this site as ChildGamer

[under construction]

;

Faressain

Priest units never get old. WOLOLO!

A fate can be changed, everything will change. A destiny is just a container that keeps the liquid in - in this case a person.
Raise your voice, and say it with Twilight Sparkle! I am a kitty cat and I'm steppin' on pillow, steppin' steppin' on pillow, steppin' steppin' on pillow.

Have a twili-meow! /On discord as Vardaril#1783

NuclearArmadillo

Fares switches targets, and focuses on TBGCG
Fares:7
CG: 4
Fares performs an excelent manuver, hopping over CG's shield to strike for 18 damage
Passive 1/2

Dino follows up by trying to shove CG into the flames
Dino:6
CG:9
CG blocks with his shield again avoiding his previous mistake and getting away from the fire.
(Shove is a non-damaging ability, so the block passive has no effect.)

Nuke swings at Dino with his sword
Nuke:8
Dino:5
Nuke cuts right into Dino, dealing 15 damage.

CG punches Fares
CG:4
Fares:8
Fares uses his increased agility to dodge the attack.

Fares' Ability, knife dash, is up!

Nuke- 44 HP
Dino- 43 HP
Fares- 30 HP
CG - 41 HP
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Faressain

Strike CG once again. Nope from your kill.
Priest units never get old. WOLOLO!

A fate can be changed, everything will change. A destiny is just a container that keeps the liquid in - in this case a person.
Raise your voice, and say it with Twilight Sparkle! I am a kitty cat and I'm steppin' on pillow, steppin' steppin' on pillow, steppin' steppin' on pillow.

Have a twili-meow! /On discord as Vardaril#1783

Karanrimé

The human(?) previously known on this site as ChildGamer

[under construction]

;

Dino


NuclearArmadillo

Fares attack CG's vital again, hoping to get some bleed damage off.
Fares: 1
CG: 6
Fares fails horribly, and CG counter-strikes, dealing 5 damage.
(I feel so bad for fares, can't land his passive. ;-;)

Dino goes in for a vengance strike, jabbing at Nuke
Dino: 10
Nuke: 4
Dino knocks Nuke off his feet, stunning him and dealing 24 Damage

Nuke is stunned, and can't move!

CG fights back at Fare's attempt, and tackles him
CG:9
Fares:6
CG gets a firm lock onto Fares, and drops him onto the ground, dealing 9 damage.

Dino's ability, Spear Push, is back up!
CG's ability, Shield Bash, is back up!

Nuke- 20 HP
Dino- 43 HP
Fares- 16 HP
CG - 41 HP
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Karanrimé

The human(?) previously known on this site as ChildGamer

[under construction]

;