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The elevator game

Started by Marb1, Oct 06, 2018, 09:00:42 AM

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Marb1

On your post you can either add 1 to the current floor, remove 1 from the current floor, activate the alarm (preventing all moves of elevator by everyone) or attempt to remove the alarm (roll a 1d2 and if you roll 1 the alarm is removed). You can only do one of these.

The elevator must stay between floor -10 and 30 and starts on 0.
Passengers can't move the elevator to -10. Saboteurs can't move the elevator to 30.
No double posting unless 2 days passed since the last post.

On your first post of each round you must say whether you are a passenger or saboteur. (You can change at the beginning of a new round if you want) your scores don't reset at the end of a round
Current scores, status and roles:
#1: Marb1 (passenger this round) - 55
#2: seanbobe (passenger this round) - 30
#3: CorrinTheDragon (passenger last round, not decided yet this round) - 15
=4: Alex The JPG (passenger last round, not decided yet this round) - 10
=4: Netherland213 (passenger this round I am guessing. if you are Netherland213 please tell me the next time you play this) - 10
Smiley100P (saboteur last round, not decided yet this round) - 0
8435.5 (saboteur last round, not decided yet this round) - 0
realicraft (saboteur this round, banned for now) - 0
DaEpikDude (saboteur this round, banned for now) - 0

RULES
If elevator reaches 30: New round starts, +20 points to person posting 30th floor, +10 to all other passengers
If elevator reaches -10: +10 points to person posting -10th floor, +5 to all other saboteurs, in next 5 posts elevator stays stuck until a passenger posts. On the 5th post if no passengers have posted yet a new round starts.
If elevator reaches 5/10/15/20/25: +5 points to poster unless saboteur (yes you can move down to get to those floors multiple times, that is allowed)
If elevator reaches 6/12/18/24 for the first time in the round: You can ban one saboteur (even if you are a saboteur) for the rest of the round. EDIT: Just to clarify, banning a saboteur means they can't do any actions (move elevator, activate alarm or attempt to deactivate alarm) until a saboteur posts 5th post of any saboteurs in a row and chooses "unban one banned saboteur" or the round ends (so even if the saboteur chooses to be a saboteur in the next round he is no longer banned) Also, if someone reaches one of the floors for the first time in a round and has no saboteur he can ban (because all current ones are already banned) the ability for that floor is wasted (even if new saboteurs join).
If elevator reaches -3/-6: Poster gets +5 points only if saboteur
If elevator reaches -9: anyone trying to move the elevator up has to roll a 1d3. If 1-2 they can move, if 3 they can't.
If 5 saboteurs have posted in a row: fifth one gets +5 points OR unban one banned saboteur
While elevator is at floors 20-24: It becomes alarm proof.

I will start. I will be a passenger this round.

1

Marb1

2 days have passed so I can double post. :P

2

Starmeadows

I shall enter as a s a b o t u e r
Floor: 1

Alex The JPEG

I am a passenger.

Floor: 2
Check out my GitHub! You might find some neat stuff there!

POST PROGRESS (updated 12/15/2020)
██████░░░░ 0 - 10,000
░░░░░░░░░░ 6,000 - 7,000
███░░░░░░░ 6,000 - 6,100

Starmeadows


Alex The JPEG

Check out my GitHub! You might find some neat stuff there!

POST PROGRESS (updated 12/15/2020)
██████░░░░ 0 - 10,000
░░░░░░░░░░ 6,000 - 7,000
███░░░░░░░ 6,000 - 6,100

Marb1


Prism

I shall join as a passenger.

I sneak up and activate the alarm!

WEE-YUU-WEE-YUU-WEE-YUU-WEE-YUU-WEE-YUU-WEE-YUU-WEE-YUU-WEE-YUU-WEE-YUU-WEE-YUU
she/her | hyper-obsessed Pokémon fan | Necrozma and Zoroark my beloveds

join Fragmented Future to forget that fairy types are immune to dragon-type moves

Marb1

I tried rolling a 1d2 in chat, TWICE, and it didn't work!

I went to Random.org and generated a random number between 1 and 2, and got... 2.

NO! The elevator stays out of service due to the alarm!

Corrin, why did you have to activate that alarm for? Most people here are still passengers, not sabouteurs! (OK that may change...)

Alex The JPEG

Trying to remove the alarm...

1d2 = 2

Dang!
Check out my GitHub! You might find some neat stuff there!

POST PROGRESS (updated 12/15/2020)
██████░░░░ 0 - 10,000
░░░░░░░░░░ 6,000 - 7,000
███░░░░░░░ 6,000 - 6,100

Seanbobe

I am a passenger now.
Quote from: random.org1
alarm off.
My joke RPG: Instructions Unclear: The RPG of Memes
My serious RPG: Stop the Spambots!
My offline life: error 404

Prism

she/her | hyper-obsessed Pokémon fan | Necrozma and Zoroark my beloveds

join Fragmented Future to forget that fairy types are immune to dragon-type moves

Marb1

Floor 5!

I get 5 points!

Starmeadows


Marb1

Floor 5

I get 5 more points! (10 now)

Starmeadows

Somebody pls h e l p
Floor: 4

Seanbobe

My joke RPG: Instructions Unclear: The RPG of Memes
My serious RPG: Stop the Spambots!
My offline life: error 404

NotAJumbleOfNumbers

j u m b l e !

Currently listening to: Lemaitre - 1:18

Marb1

5.

I get 5 more points, for a total of 15. :P

Seanbobe

#20
6.
Ban Smiley100P. I'm not sure what that means, but I'm hoping it's something that helps me.
My joke RPG: Instructions Unclear: The RPG of Memes
My serious RPG: Stop the Spambots!
My offline life: error 404

NotAJumbleOfNumbers

j u m b l e !

Currently listening to: Lemaitre - 1:18

Seanbobe

My joke RPG: Instructions Unclear: The RPG of Memes
My serious RPG: Stop the Spambots!
My offline life: error 404

Marb1

#23
7

@seanbobe - ban Smiley100P means to stop Smiley100P from doing anything (moving elevator, turning on alarm or removing alarm). But if five saboteurs post in a row they can choose from a few options, one of which is unbanning a banned saboteur. I will make this clear in the rules.

Seanbobe

My joke RPG: Instructions Unclear: The RPG of Memes
My serious RPG: Stop the Spambots!
My offline life: error 404

Marb1