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#1 2017-Oct-15  12:15:01

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

MAX: 8435.5

<-- Back to Main Topic

For your convenience, you have been provided with the Unit list and how the stats work:

Is a Building: Checks to see if the unit listed is a building. Unnecessary for someone who knows the ins and outs of the game, but nice reference for those who do not.
Unit Type: For non-buildings, sees what type of unit it is. Mostly for garrison purposes.
Built By: All things come from other things. This is where those things come from.
Size: The number of tiles the unit takes up. Unnecessary for someone who knows the ins and outs of the game, but nice reference for those who do not.
Attack: How much damage is inflicted on a target.
Can attack: If a unit can attack Ground targets (Sea or Land), Air targets, or Sea targets, as is the case for a tiny few units.
Hits: How many damage points can be inflicted on the unit before it is destroyed and becomes a pile of rubble, which needs to be cleaned up before a building can be built there.
Armor: How much damage is subtracted from the amount inflicted before it goes to the unit. There is no armor pierce, and damage dealt has to always be at least 1.
Speed: How far a unit can move in one turn. Vertical/Horizontal expends 1 speed. Diagonal expends 1.5 per tile traveled. In addition, most amphibious units use up 3x that in water.
Scan: How far a unit can see.It ruins the fun if you can see where your enemies live, after all. There is no fog of war. You either see it, or it looks like nothing's there.
Shots: How many bullets a unit can fire in a turn. For most units, you lose shots as you move, and vice versa.
Range: How far away you can shoot. While you can still hit what you can't see, you can't aim at it.
Ammo: how many bullets a unit can fire until it runs out and has to be reloaded before it can fire more.
Ground/Sea/Air?: Determines where a unit can move. Some hazards in the ground can only be maneuvered by air units, plus it makes sure people know if a unit can be shout at by ground attackers, or air attackers.
Carries: Indicated what the unit can hold inside of it, Resources or Other Units.
Cost 1x: How much resources the unit costs to create at 1x.
Build time 1x: How long the unit takes to build at 1x.You may build units at any speed between 1x and 4x as compared to the original build time. The cost will increase by x/y if you decrease the time by y/x. For example, If you choose to build a Tank at 2x speed, the time it takes to build the tank is 1/2 times, but the cost to build it is 2/1, or 2 times.
Uses: In most buildings that don't just stand around and do nothing, this is what the building uses to create something.
Output: In most buildings that don't just stand around and do nothing, this is what the building creates.
Other: any special information about the unit.

This is the world map.

Unit status:

Engineer 1- 24/40 Material| 14/14 Hits (Building Power generator - 1 turn left)
Engineer 2- 8/40 Material| 14/14 Hits (Building Connector - 1 turn left)
Constructor 1-28/60 Material| 24/24 Hits (Building Mining Station - 2 turns left)
Surveyor 1-14/14 Hits
Mining station 1-56/56 Hits
Light Vehicle Plant 1- 56/56 Hits (Building scout 3 turns left) (scout queued)(surveyor queued)(scout queued)
Power Generator 1-14/14 Hits| 1/1 Output
Power Generator 2-14/14 Hits| 0/1 Output
Power Generator 3-14/14 Hits| 0/1 Output
Storage Unit 1 14/14 Hits 19/75 Material (entire complex)
Overview- Complex 1 (Mining Station 1)
Max Output from Mining stations:
14 Raw Material
9 Fuel
1 Gold

Output:
12 Raw Material
4 Fuel
2 Power

Consuming:
4 Fuel
2 Power
3 Raw material

Total Gains/losses:
9 Raw Material

Last edited by ChildGamer (2017-Nov-13  02:51:07)


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#2 2017-Oct-15  12:44:04

8435.5
TBGer
From: <insert reference here>
Registered: 2017-Jun-22
Posts: 6,936
Website

Re: MAX: 8435.5

39,AG


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#3 2017-Oct-16  00:30:21

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

Do you wish to force start the match? It will automatically start at 4 players but if 2 people agree, then th ematch can be started early.

Force Start 0/2.

Last edited by ChildGamer (2017-Oct-16  00:33:47)


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#4 2017-Oct-16  01:23:37

8435.5
TBGer
From: <insert reference here>
Registered: 2017-Jun-22
Posts: 6,936
Website

Re: MAX: 8435.5

no


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#5 2017-Oct-16  01:43:04

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

The game will automatically start in 72 hours.


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#6 2017-Oct-18  11:44:05

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

Turn 1 Begin.


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#7 2017-Oct-18  12:12:35

8435.5
TBGer
From: <insert reference here>
Registered: 2017-Jun-22
Posts: 6,936
Website

Re: MAX: 8435.5

uh so what can i get


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#8 2017-Oct-18  12:13:37

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

8435.5 wrote:

uh so what can i get

So right now, you have the starting units. Check the OP for details.

Look for AG-39 on the map to look at your complex.

Last edited by ChildGamer (2017-Oct-18  12:14:36)


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#9 2017-Oct-18  12:44:28

8435.5
TBGer
From: <insert reference here>
Registered: 2017-Jun-22
Posts: 6,936
Website

Re: MAX: 8435.5

Auto the Surveyor.
Engineer: Build storage unit at af-39 at 2x speed


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#10 2017-Oct-18  12:48:22

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

End turn?


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#11 2017-Oct-18  12:48:51

8435.5
TBGer
From: <insert reference here>
Registered: 2017-Jun-22
Posts: 6,936
Website

Re: MAX: 8435.5

...yes.


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#12 2017-Oct-18  12:49:32

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

Turn registered. Please wait for other players to conclude their turns.


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#13 2017-Oct-19  08:22:02

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

Turn 2- New Units!


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#14 2017-Oct-19  11:40:25

8435.5
TBGer
From: <insert reference here>
Registered: 2017-Jun-22
Posts: 6,936
Website

Re: MAX: 8435.5

Build LVP at ag38-ah37 at 2x speed.
Move Engineer to af38 + build Power Generator at af38.

end

Last edited by 8435.5 (2017-Oct-19  11:42:53)


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#15 2017-Oct-19  11:52:54

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

Turn Confirmed. Please wait for others to post.
(I turned off your link because I think someone is cheating. Sorry)

Last edited by ChildGamer (2017-Oct-19  11:55:41)


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#16 2017-Oct-19  13:16:51

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

Turn 3 Begin.


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#17 2017-Oct-20  08:53:55

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

You have been atuoed. Please do not let this continue.


A number of Internets. Dare you add one more?
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#18 2017-Oct-20  09:21:49

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

Turn 4 Begin.


A number of Internets. Dare you add one more?
POST ON MAX IT'S BACK AFTER HIATUS
Faressain has not posted on MAX
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If you are playing and have not posted, please make sure to click your link. It helps preserve the "where is my opponent" aspect of the game.

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#19 2017-Oct-20  10:11:22

8435.5
TBGer
From: <insert reference here>
Registered: 2017-Jun-22
Posts: 6,936
Website

Re: MAX: 8435.5

>end


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#20 2017-Oct-20  10:15:36

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

Turn confirmed. Please wait for others to post.


A number of Internets. Dare you add one more?
POST ON MAX IT'S BACK AFTER HIATUS
Faressain has not posted on MAX
This MAX File is Currently unoccupied and could use another player
Tymewalk has posted on MAX
If you are playing and have not posted, please make sure to click your link. It helps preserve the "where is my opponent" aspect of the game.

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#21 2017-Oct-20  12:33:10

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

Begin Turn 5.


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#22 2017-Oct-20  12:55:33

8435.5
TBGer
From: <insert reference here>
Registered: 2017-Jun-22
Posts: 6,936
Website

Re: MAX: 8435.5

end turn


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#23 2017-Oct-20  12:56:54

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

Turn confirmed. Please wait for others to post.


A number of Internets. Dare you add one more?
POST ON MAX IT'S BACK AFTER HIATUS
Faressain has not posted on MAX
This MAX File is Currently unoccupied and could use another player
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If you are playing and have not posted, please make sure to click your link. It helps preserve the "where is my opponent" aspect of the game.

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#24 2017-Oct-21  01:56:47

ChildGamer
TBGer
From: Beach City
Registered: 2016-May-04
Posts: 10,041
Website

Re: MAX: 8435.5

New Units! turn 6


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#25 2017-Oct-21  07:22:03

8435.5
TBGer
From: <insert reference here>
Registered: 2017-Jun-22
Posts: 6,936
Website

Re: MAX: 8435.5

Transfer maximum from storage to Engineer
Move Engineer 1 up
Reallocate mining to 12-4-0
Build Power Generator at af37

Last edited by 8435.5 (2017-Oct-21  07:53:59)


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